Files
mem0/integrations/openclaw/skill-loader.ts

488 lines
17 KiB
TypeScript

/**
* Skill Loader — reads skill markdown files, merges domain overlays,
* injects user config, and produces the final injectable prompt string.
*/
import * as path from "node:path";
import { fileURLToPath } from "node:url";
import type { SkillsConfig, CategoryConfig } from "./types.ts";
import { readText, exists } from "./fs-safe.ts";
// ============================================================================
// Defaults
// ============================================================================
const DEFAULT_CATEGORIES: Record<string, CategoryConfig> = {
configuration: { importance: 0.95, ttl: null },
rule: { importance: 0.9, ttl: null },
identity: { importance: 0.95, ttl: null, immutable: true },
preference: { importance: 0.85, ttl: null },
decision: { importance: 0.8, ttl: null },
technical: { importance: 0.8, ttl: null },
relationship: { importance: 0.75, ttl: null },
project: { importance: 0.75, ttl: "90d" },
operational: { importance: 0.6, ttl: "7d" },
};
const DEFAULT_CREDENTIAL_PATTERNS = [
"sk-",
"m0-",
"ghp_",
"AKIA",
"ak_",
"Bearer ",
"bot\\d+:AA",
"password=",
"token=",
"secret=",
];
// ============================================================================
// Skill File Reader
// ============================================================================
interface SkillFrontmatter {
name: string;
description?: string;
"user-invocable"?: boolean;
metadata?: string;
applies_to?: string;
}
interface ParsedSkill {
frontmatter: SkillFrontmatter;
body: string;
}
function parseSkillFile(content: string): ParsedSkill {
const fmMatch = content.match(/^---\n([\s\S]*?)\n---\n([\s\S]*)$/);
if (!fmMatch) {
return {
frontmatter: { name: "unknown" },
body: content,
};
}
const fmBlock = fmMatch[1];
const body = fmMatch[2].trim();
// Simple YAML-like parsing (no dependency needed)
const fm: Record<string, any> = {};
for (const line of fmBlock.split("\n")) {
const colonIdx = line.indexOf(":");
if (colonIdx === -1) continue;
const key = line.slice(0, colonIdx).trim();
let value: any = line.slice(colonIdx + 1).trim();
if (value === "false") value = false;
else if (value === "true") value = true;
fm[key] = value;
}
return {
frontmatter: fm as SkillFrontmatter,
body,
};
}
// ============================================================================
// Skill Loader
// ============================================================================
// Resolve skills directory with multiple fallback strategies.
// OpenClaw may load the plugin via jiti or custom loaders that break
// import.meta.url, so we try several paths.
function resolveSkillsDir(): string {
const candidates: string[] = [];
// Strategy 1: import.meta.url (works in native ESM)
try {
const metaDir = path.dirname(fileURLToPath(import.meta.url));
candidates.push(path.join(metaDir, "skills"));
candidates.push(path.join(metaDir, "..", "skills"));
} catch {
/* import.meta.url may not be available */
}
// Strategy 2: __dirname (works in CJS / jiti)
if (typeof __dirname !== "undefined") {
candidates.push(path.join(__dirname, "skills"));
candidates.push(path.join(__dirname, "..", "skills"));
}
// Validate: must contain the expected subdirectory structure
for (const dir of candidates) {
if (exists(path.join(dir, "memory-triage", "SKILL.md"))) {
return dir;
}
}
return candidates[0] ?? "skills"; // Will fail gracefully in readSkillFile
}
const SKILLS_DIR = resolveSkillsDir();
const RESOLVED_SKILLS_DIR = path.resolve(SKILLS_DIR);
/**
* Resolve path segments under SKILLS_DIR and verify the result doesn't escape.
* Returns null if the resolved path is outside the skills directory (path traversal).
* Note: path.resolve follows symlinks lexically; the skills directory is
* package-owned so symlink escape is not a practical concern.
*/
export function safePath(...segments: string[]): string | null {
const resolved = path.resolve(SKILLS_DIR, ...segments);
if (
resolved !== RESOLVED_SKILLS_DIR &&
!resolved.startsWith(RESOLVED_SKILLS_DIR + path.sep)
) {
return null;
}
return resolved;
}
function readSkillFile(skillName: string): string | null {
const filePath = safePath(skillName, "SKILL.md");
if (!filePath) return null;
try {
return readText(filePath);
} catch {
return null;
}
}
/**
* Read a domain overlay, scoped to a specific skill.
* Domain overlays live inside the skill directory: <skill>/domains/<domain>.md
* The `applies_to` frontmatter field is checked for backward compatibility.
*/
function readDomainOverlay(domain: string, targetSkill: string): string | null {
const filePath = safePath(targetSkill, "domains", `${domain}.md`);
if (!filePath) return null;
try {
const content = readText(filePath);
const parsed = parseSkillFile(content);
// Check applies_to for backward compat (skip if targeting a different skill)
const appliesTo = parsed.frontmatter.applies_to;
if (appliesTo && appliesTo !== targetSkill) {
return null;
}
return parsed.body;
} catch {
return null;
}
}
// ============================================================================
// Config Injection — render user-configured knobs into prompt text
// ============================================================================
function renderCategoriesBlock(
categories: Record<string, CategoryConfig>,
): string {
const lines: string[] = [
"\n## Active Category Configuration (overrides defaults above)\n",
];
for (const [name, cat] of Object.entries(categories)) {
const ttlLabel = cat.ttl ? `expires: ${cat.ttl}` : "permanent";
const immLabel = cat.immutable ? ", immutable" : "";
lines.push(
`- **${name.toUpperCase()}** (importance: ${cat.importance} | ${ttlLabel}${immLabel})`,
);
}
return lines.join("\n");
}
function renderTriageKnobs(config: SkillsConfig): string {
const lines: string[] = [];
if (config.triage?.importanceThreshold !== undefined) {
lines.push(
`- Only store facts with importance >= ${config.triage.importanceThreshold}`,
);
}
const patterns = resolveCredentialPatterns(config);
lines.push(`- Credential patterns to scan: ${patterns.map((p) => `\`${p}\``).join(", ")}`);
if (lines.length === 0) return "";
return "\n## Active Configuration Overrides\n\n" + lines.join("\n");
}
// ============================================================================
// TTL Helpers
// ============================================================================
/** Convert TTL string like "7d", "90d" to ISO date from today */
export function ttlToExpirationDate(ttl: string | null): string | null {
if (!ttl) return null;
const match = ttl.match(/^(\d+)d$/);
if (!match) return null;
const days = parseInt(match[1], 10);
const date = new Date();
date.setDate(date.getDate() + days);
return date.toISOString().split("T")[0]; // YYYY-MM-DD
}
// ============================================================================
// Public API
// ============================================================================
export interface LoadedSkill {
name: string;
prompt: string;
frontmatter: SkillFrontmatter;
}
/**
* Load a skill by name, merge domain overlays and user config,
* and return the final injectable prompt string.
*/
export function loadSkill(
skillName: string,
config: SkillsConfig = {},
): LoadedSkill | null {
const raw = readSkillFile(skillName);
if (!raw) return null;
const parsed = parseSkillFile(raw);
const parts: string[] = [parsed.body];
// Domain overlays only apply to the skill they target (checked via applies_to)
if (config.domain) {
const overlay = readDomainOverlay(config.domain, skillName);
if (overlay) {
parts.push("\n" + overlay);
}
}
// Inject user-configured categories into triage skill prompt
if (skillName === "memory-triage" && config.categories) {
const mergedCats = resolveCategories(config);
parts.push(renderCategoriesBlock(mergedCats));
}
// Inject triage knobs (importanceThreshold, credentialPatterns)
if (skillName === "memory-triage" || skillName === "memory-dream") {
const knobs = renderTriageKnobs(config);
if (knobs) parts.push(knobs);
}
// Append user custom rules (triage-only — extraction rules don't apply to recall/dream)
if (skillName === "memory-triage" && config.customRules) {
const rulesBlock: string[] = ["\n## User Custom Rules\n"];
if (config.customRules.include?.length) {
rulesBlock.push("Additionally extract:");
for (const rule of config.customRules.include) {
rulesBlock.push(`- ${rule}`);
}
}
if (config.customRules.exclude?.length) {
rulesBlock.push("\nAdditionally skip:");
for (const rule of config.customRules.exclude) {
rulesBlock.push(`- ${rule}`);
}
}
parts.push(rulesBlock.join("\n"));
}
return {
name: skillName,
prompt: parts.join("\n"),
frontmatter: parsed.frontmatter,
};
}
/**
* Build the memory system prompt for injection via prependSystemContext.
*
* Primary path: load the full SKILL.md via loadSkill(), which merges
* domain overlays, category overrides, custom rules, and triage knobs.
* This ensures the config surface (skills.domain, customRules, categories)
* is what the live before_prompt_build path actually sends.
*
* Fallback: if SKILL.md cannot be read (missing file, broken path), use
* a minimal inline protocol so memory still functions.
*/
export function loadTriagePrompt(config: SkillsConfig = {}): string {
// Try to load the full skill with all config-driven overlays
const triage = loadSkill("memory-triage", config);
if (triage) {
// Full SKILL.md loaded with domain overlays, categories, custom rules, knobs merged.
// Wrap in <memory-system> and append the operational instructions that
// are not part of the SKILL.md (tool format, batching, search protocol).
const parts: string[] = [];
parts.push("<memory-system>");
parts.push(
"IMPORTANT: Use `memory_add` tool for ALL user facts. NEVER write user info to workspace files (USER.md, memory/).",
);
parts.push("");
parts.push(triage.prompt);
parts.push("");
parts.push("## Tool Usage");
parts.push("");
parts.push(
"Batch facts by CATEGORY. All facts in one memory_add call must share the same category because category determines retention policy (TTL, immutability). If a turn has facts in different categories, make one call per category.",
);
parts.push("");
parts.push("FORMAT (single category):");
parts.push(
' memory_add(facts: ["User is Alex, backend engineer at Stripe, PST timezone"], category: "identity")',
);
parts.push("FORMAT (mixed categories in one turn, separate calls):");
parts.push(
' memory_add(facts: ["User is Alex, backend engineer at Stripe, PST timezone"], category: "identity")',
);
parts.push(
' memory_add(facts: ["As of 2026-04-01, migrating from Postgres to CockroachDB"], category: "decision")',
);
// Only include search instructions if recall is enabled
if (config.recall?.enabled !== false) {
const strategy = config.recall?.strategy ?? "smart";
parts.push("");
parts.push("## Searching Memory");
parts.push("");
// In manual mode, the agent is fully responsible for all search
if (strategy === "manual") {
parts.push(
"You control all memory search. No automatic recall happens. Use memory_search proactively:",
);
parts.push(
"- At the start of a new conversation, search for user identity and context.",
);
parts.push(
"- When the user references something you do not have context for.",
);
parts.push("- When the conversation topic shifts to a new domain.");
parts.push(
"- Before updating a memory, search to find the existing version.",
);
parts.push("");
}
parts.push(
"When calling memory_search, ALWAYS rewrite the query. NEVER pass the user's raw message.",
);
parts.push(
"Stored memories are third-person factual statements. Write a query that matches storage language, not conversation language.",
);
parts.push(
"Process: (1) Name your target. (2) Extract signal: proper nouns, technical terms, domain concepts. (3) Bridge to storage language: add terms the stored memory contains (user, decided, prefers, rule, configured, based in). (4) Compose 3-6 keywords.",
);
parts.push(
'WRONG: memory_search("Who was that nutritionist my wife recommended?")',
);
parts.push(
'RIGHT: memory_search("nutritionist wife recommended relationship")',
);
parts.push('WRONG: memory_search("What timezone am I in?")');
parts.push('RIGHT: memory_search("user timezone location based")');
parts.push("");
parts.push(
"ENTITY SCOPING: Memories are scoped by user_id, agent_id, and run_id. You do not need to pass these in most cases. The plugin handles scoping automatically based on the current session.",
);
parts.push(
"- Default behavior: all memory operations use the configured userId and current session. You do not need to pass userId or agentId.",
);
parts.push(
"- Use agentId only when you need to read or write memories for a DIFFERENT agent (e.g., querying what the 'researcher' agent knows). This accesses a separate namespace.",
);
parts.push(
"- Use userId only when explicitly instructed to operate on a different user's memories.",
);
parts.push(
"- Do not pass run_id directly. The plugin manages session scoping through the scope parameter.",
);
parts.push(
"- In multi-agent setups, each agent has isolated memory. The main agent's memories are separate from subagent memories.",
);
parts.push("");
parts.push("SEARCH SCOPE: Choose the right scope for each search:");
parts.push(
'- scope: "long-term" for user context, identity, preferences, decisions (default, most common)',
);
parts.push('- scope: "session" for facts from this conversation only');
parts.push(
'- scope: "all" only when you truly need both scopes combined',
);
parts.push("Using a specific scope avoids unnecessary backend fan-out.");
parts.push("");
parts.push(
"SEARCH FILTERS: When the user's intent implies a time range or category constraint, pass a `filters` object alongside your rewritten query.",
);
parts.push(
'- Time: "last week" -> filters: {"created_at": {"gte": "2026-03-24"}}',
);
parts.push('- Category: "my preferences" -> categories: ["preference"]');
parts.push(
"- Available operators: eq, ne, gt, gte, lt, lte, in, contains. Logical: AND, OR, NOT.",
);
}
parts.push("</memory-system>");
return parts.join("\n");
}
// Fallback: SKILL.md not found. Minimal inline protocol.
const parts: string[] = [];
parts.push("<memory-system>");
parts.push(
"You have persistent long-term memory via mem0. After EVERY response, evaluate the turn for facts worth storing.",
);
parts.push(
"Use `memory_add` tool for ALL user facts. NEVER write user info to workspace files (USER.md, memory/).",
);
parts.push("Most turns produce ZERO memory operations. That is correct.");
parts.push(
"Only store facts a new agent would need days later: identity, preferences, decisions, rules, projects, configs.",
);
parts.push(
"Batch facts by CATEGORY. All facts in one call must share the same category.",
);
parts.push(
'Format: memory_add(facts: ["fact text"], category: "identity")',
);
parts.push(
"NEVER store credentials (sk-, m0-, ghp_, AKIA, Bearer tokens, passwords).",
);
if (config.recall?.enabled !== false) {
parts.push(
"When searching, rewrite queries for retrieval. Do not pass raw user messages.",
);
}
parts.push("</memory-system>");
return parts.join("\n");
}
/**
* Load the dream skill prompt for consolidation sessions.
*/
export function loadDreamPrompt(config: SkillsConfig = {}): string {
const dream = loadSkill("memory-dream", config);
if (!dream) return "";
return dream.prompt;
}
/**
* Resolve the effective categories — user overrides merged with defaults.
*/
export function resolveCategories(
config: SkillsConfig = {},
): Record<string, CategoryConfig> {
return { ...DEFAULT_CATEGORIES, ...(config.categories || {}) };
}
/**
* Resolve credential patterns — user overrides merged with defaults.
*/
export function resolveCredentialPatterns(config: SkillsConfig = {}): string[] {
return config.triage?.credentialPatterns ?? DEFAULT_CREDENTIAL_PATTERNS;
}
/**
* Check if skills mode is active (triage enabled).
*/
export function isSkillsMode(config: SkillsConfig | undefined): boolean {
if (!config) return false;
return config.triage?.enabled !== false; // enabled by default when skills config exists
}