/** * Skill Loader — reads skill markdown files, merges domain overlays, * injects user config, and produces the final injectable prompt string. */ import * as fs from "fs"; import * as path from "path"; import { fileURLToPath } from "url"; import type { SkillsConfig, CategoryConfig } from "./types.ts"; // ============================================================================ // Defaults // ============================================================================ const DEFAULT_CATEGORIES: Record = { configuration: { importance: 0.95, ttl: null }, rule: { importance: 0.90, ttl: null }, identity: { importance: 0.95, ttl: null, immutable: true }, preference: { importance: 0.85, ttl: null }, decision: { importance: 0.80, ttl: null }, technical: { importance: 0.80, ttl: null }, relationship: { importance: 0.75, ttl: null }, project: { importance: 0.75, ttl: "90d" }, operational: { importance: 0.60, ttl: "7d" }, }; const DEFAULT_CREDENTIAL_PATTERNS = [ "sk-", "m0-", "ghp_", "AKIA", "ak_", "Bearer ", "bot\\d+:AA", "password=", "token=", "secret=", ]; // ============================================================================ // Skill File Reader // ============================================================================ interface SkillFrontmatter { name: string; description?: string; "user-invocable"?: boolean; metadata?: string; applies_to?: string; } interface ParsedSkill { frontmatter: SkillFrontmatter; body: string; } function parseSkillFile(content: string): ParsedSkill { const fmMatch = content.match(/^---\n([\s\S]*?)\n---\n([\s\S]*)$/); if (!fmMatch) { return { frontmatter: { name: "unknown" }, body: content, }; } const fmBlock = fmMatch[1]; const body = fmMatch[2].trim(); // Simple YAML-like parsing (no dependency needed) const fm: Record = {}; for (const line of fmBlock.split("\n")) { const colonIdx = line.indexOf(":"); if (colonIdx === -1) continue; const key = line.slice(0, colonIdx).trim(); let value: any = line.slice(colonIdx + 1).trim(); if (value === "false") value = false; else if (value === "true") value = true; fm[key] = value; } return { frontmatter: fm as SkillFrontmatter, body, }; } // ============================================================================ // Skill Loader // ============================================================================ // Resolve skills directory with multiple fallback strategies. // OpenClaw may load the plugin via jiti or custom loaders that break // import.meta.url, so we try several paths. function resolveSkillsDir(): string { const candidates: string[] = []; // Strategy 1: import.meta.url (works in native ESM) try { const metaDir = path.dirname(fileURLToPath(import.meta.url)); candidates.push(path.join(metaDir, "skills")); candidates.push(path.join(metaDir, "..", "skills")); } catch { /* import.meta.url may not be available */ } // Strategy 2: __dirname (works in CJS / jiti) if (typeof __dirname !== "undefined") { candidates.push(path.join(__dirname, "skills")); candidates.push(path.join(__dirname, "..", "skills")); } // Validate: must contain the expected subdirectory structure for (const dir of candidates) { if (fs.existsSync(path.join(dir, "memory-triage", "SKILL.md"))) { return dir; } } return candidates[0] ?? "skills"; // Will fail gracefully in readSkillFile } const SKILLS_DIR = resolveSkillsDir(); function readSkillFile(skillName: string): string | null { // Skills use OpenClaw directory format: /SKILL.md const filePath = path.join(SKILLS_DIR, skillName, "SKILL.md"); try { return fs.readFileSync(filePath, "utf-8"); } catch { return null; } } /** * Read a domain overlay, scoped to a specific skill. * Domain overlays live inside the skill directory: /domains/.md * The `applies_to` frontmatter field is checked for backward compatibility. */ function readDomainOverlay(domain: string, targetSkill: string): string | null { // Domain overlays are stored inside the target skill's directory const filePath = path.join(SKILLS_DIR, targetSkill, "domains", `${domain}.md`); try { const content = fs.readFileSync(filePath, "utf-8"); const parsed = parseSkillFile(content); // Check applies_to for backward compat (skip if targeting a different skill) const appliesTo = parsed.frontmatter.applies_to; if (appliesTo && appliesTo !== targetSkill) { return null; } return parsed.body; } catch { return null; } } // ============================================================================ // Config Injection — render user-configured knobs into prompt text // ============================================================================ function renderCategoriesBlock(categories: Record): string { const lines: string[] = ["\n## Active Category Configuration (overrides defaults above)\n"]; for (const [name, cat] of Object.entries(categories)) { const ttlLabel = cat.ttl ? `expires: ${cat.ttl}` : "permanent"; const immLabel = cat.immutable ? ", immutable" : ""; lines.push(`- **${name.toUpperCase()}** (importance: ${cat.importance} | ${ttlLabel}${immLabel})`); } return lines.join("\n"); } function renderTriageKnobs(config: SkillsConfig): string { const triage = config.triage; if (!triage) return ""; const lines: string[] = []; if (triage.importanceThreshold !== undefined) { lines.push(`- Only store facts with importance >= ${triage.importanceThreshold}`); } const patterns = resolveCredentialPatterns(config); if (config.triage?.credentialPatterns) { lines.push(`- Credential patterns to scan: ${patterns.join(", ")}`); } if (lines.length === 0) return ""; return "\n## Active Configuration Overrides\n\n" + lines.join("\n"); } // ============================================================================ // TTL Helpers // ============================================================================ /** Convert TTL string like "7d", "90d" to ISO date from today */ export function ttlToExpirationDate(ttl: string | null): string | null { if (!ttl) return null; const match = ttl.match(/^(\d+)d$/); if (!match) return null; const days = parseInt(match[1], 10); const date = new Date(); date.setDate(date.getDate() + days); return date.toISOString().split("T")[0]; // YYYY-MM-DD } // ============================================================================ // Public API // ============================================================================ export interface LoadedSkill { name: string; prompt: string; frontmatter: SkillFrontmatter; } /** * Load a skill by name, merge domain overlays and user config, * and return the final injectable prompt string. */ export function loadSkill( skillName: string, config: SkillsConfig = {}, ): LoadedSkill | null { const raw = readSkillFile(skillName); if (!raw) return null; const parsed = parseSkillFile(raw); const parts: string[] = [parsed.body]; // Domain overlays only apply to the skill they target (checked via applies_to) if (config.domain) { const overlay = readDomainOverlay(config.domain, skillName); if (overlay) { parts.push("\n" + overlay); } } // Inject user-configured categories into triage skill prompt if (skillName === "memory-triage" && config.categories) { const mergedCats = resolveCategories(config); parts.push(renderCategoriesBlock(mergedCats)); } // Inject triage knobs (maxFactsPerTurn, importanceThreshold, credentialPatterns) if (skillName === "memory-triage") { const knobs = renderTriageKnobs(config); if (knobs) parts.push(knobs); } // Append user custom rules (triage-only — extraction rules don't apply to recall/dream) if (skillName === "memory-triage" && config.customRules) { const rulesBlock: string[] = ["\n## User Custom Rules\n"]; if (config.customRules.include?.length) { rulesBlock.push("Additionally extract:"); for (const rule of config.customRules.include) { rulesBlock.push(`- ${rule}`); } } if (config.customRules.exclude?.length) { rulesBlock.push("\nAdditionally skip:"); for (const rule of config.customRules.exclude) { rulesBlock.push(`- ${rule}`); } } parts.push(rulesBlock.join("\n")); } return { name: skillName, prompt: parts.join("\n"), frontmatter: parsed.frontmatter, }; } /** * Build the memory system prompt for injection via prependSystemContext. * * Primary path: load the full SKILL.md via loadSkill(), which merges * domain overlays, category overrides, custom rules, and triage knobs. * This ensures the config surface (skills.domain, customRules, categories) * is what the live before_prompt_build path actually sends. * * Fallback: if SKILL.md cannot be read (missing file, broken path), use * a minimal inline protocol so memory still functions. */ export function loadTriagePrompt(config: SkillsConfig = {}): string { // Try to load the full skill with all config-driven overlays const triage = loadSkill("memory-triage", config); if (triage) { // Full SKILL.md loaded with domain overlays, categories, custom rules, knobs merged. // Wrap in and append the operational instructions that // are not part of the SKILL.md (tool format, batching, search protocol). const parts: string[] = []; parts.push(""); parts.push("IMPORTANT: Use `memory_store` tool for ALL user facts. NEVER write user info to workspace files (USER.md, memory/)."); parts.push(""); parts.push(triage.prompt); parts.push(""); parts.push("## Tool Usage"); parts.push(""); parts.push("Batch facts by CATEGORY. All facts in one memory_store call must share the same category because category determines retention policy (TTL, immutability). If a turn has facts in different categories, make one call per category."); parts.push(""); parts.push("FORMAT (single category):"); parts.push(' memory_store(facts: ["User is Alex, backend engineer at Stripe, PST timezone"], category: "identity")'); parts.push("FORMAT (mixed categories in one turn, separate calls):"); parts.push(' memory_store(facts: ["User is Alex, backend engineer at Stripe, PST timezone"], category: "identity")'); parts.push(' memory_store(facts: ["As of 2026-04-01, migrating from Postgres to CockroachDB"], category: "decision")'); // Only include search instructions if recall is enabled if (config.recall?.enabled !== false) { const strategy = config.recall?.strategy ?? "smart"; parts.push(""); parts.push("## Searching Memory"); parts.push(""); // In manual mode, the agent is fully responsible for all search if (strategy === "manual") { parts.push("You control all memory search. No automatic recall happens. Use memory_search proactively:"); parts.push("- At the start of a new conversation, search for user identity and context."); parts.push("- When the user references something you do not have context for."); parts.push("- When the conversation topic shifts to a new domain."); parts.push("- Before updating a memory, search to find the existing version."); parts.push(""); } parts.push("When calling memory_search, ALWAYS rewrite the query. NEVER pass the user's raw message."); parts.push("Stored memories are third-person factual statements. Write a query that matches storage language, not conversation language."); parts.push("Process: (1) Name your target. (2) Extract signal: proper nouns, technical terms, domain concepts. (3) Bridge to storage language: add terms the stored memory contains (user, decided, prefers, rule, configured, based in). (4) Compose 3-6 keywords."); parts.push('WRONG: memory_search("Who was that nutritionist my wife recommended?")'); parts.push('RIGHT: memory_search("nutritionist wife recommended relationship")'); parts.push('WRONG: memory_search("What timezone am I in?")'); parts.push('RIGHT: memory_search("user timezone location based")'); parts.push(""); parts.push("ENTITY SCOPING: Memories are scoped by user_id, agent_id, and run_id. You do not need to pass these in most cases. The plugin handles scoping automatically based on the current session."); parts.push("- Default behavior: all memory operations use the configured userId and current session. You do not need to pass userId or agentId."); parts.push("- Use agentId only when you need to read or write memories for a DIFFERENT agent (e.g., querying what the 'researcher' agent knows). This accesses a separate namespace."); parts.push("- Use userId only when explicitly instructed to operate on a different user's memories."); parts.push("- Do not pass run_id directly. The plugin manages session scoping through the scope parameter."); parts.push("- In multi-agent setups, each agent has isolated memory. The main agent's memories are separate from subagent memories."); parts.push(""); parts.push("SEARCH SCOPE: Choose the right scope for each search:"); parts.push('- scope: "long-term" for user context, identity, preferences, decisions (default, most common)'); parts.push('- scope: "session" for facts from this conversation only'); parts.push('- scope: "all" only when you truly need both scopes combined'); parts.push("Using a specific scope avoids unnecessary backend fan-out."); parts.push(""); parts.push("SEARCH FILTERS: When the user's intent implies a time range or category constraint, pass a `filters` object alongside your rewritten query."); parts.push('- Time: "last week" -> filters: {"created_at": {"gte": "2026-03-24"}}'); parts.push('- Category: "my preferences" -> categories: ["preference"]'); parts.push("- Available operators: eq, ne, gt, gte, lt, lte, in, contains. Logical: AND, OR, NOT."); } parts.push(""); return parts.join("\n"); } // Fallback: SKILL.md not found. Minimal inline protocol. const parts: string[] = []; parts.push(""); parts.push("You have persistent long-term memory via mem0. After EVERY response, evaluate the turn for facts worth storing."); parts.push("Use `memory_store` tool for ALL user facts. NEVER write user info to workspace files (USER.md, memory/)."); parts.push("Most turns produce ZERO memory operations. That is correct."); parts.push("Only store facts a new agent would need days later: identity, preferences, decisions, rules, projects, configs."); parts.push("Batch facts by CATEGORY. All facts in one call must share the same category."); parts.push('Format: memory_store(facts: ["fact text"], category: "identity")'); parts.push("NEVER store credentials (sk-, m0-, ghp_, AKIA, Bearer tokens, passwords)."); if (config.recall?.enabled !== false) { parts.push("When searching, rewrite queries for retrieval. Do not pass raw user messages."); } parts.push(""); return parts.join("\n"); } /** * Load the dream skill prompt for consolidation sessions. */ export function loadDreamPrompt(config: SkillsConfig = {}): string { const dream = loadSkill("memory-dream", config); if (!dream) return ""; return dream.prompt; } /** * Resolve the effective categories — user overrides merged with defaults. */ export function resolveCategories( config: SkillsConfig = {}, ): Record { return { ...DEFAULT_CATEGORIES, ...(config.categories || {}) }; } /** * Resolve credential patterns — user overrides merged with defaults. */ export function resolveCredentialPatterns(config: SkillsConfig = {}): string[] { return config.triage?.credentialPatterns ?? DEFAULT_CREDENTIAL_PATTERNS; } /** * Check if skills mode is active (triage enabled). */ export function isSkillsMode(config: SkillsConfig | undefined): boolean { if (!config) return false; return config.triage?.enabled !== false; // enabled by default when skills config exists }