fix(openclaw): dream gate correctness — cheap-first ordering, session isolation, verified completion (#4666)
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.6
parent
30f242dc4c
commit
beca7cc873
+61
-22
@@ -48,7 +48,8 @@ import {
|
||||
import { recall as skillRecall, sanitizeQuery } from "./recall.ts";
|
||||
import {
|
||||
incrementSessionCount,
|
||||
shouldDream,
|
||||
checkCheapGates,
|
||||
checkMemoryGate,
|
||||
acquireDreamLock,
|
||||
releaseDreamLock,
|
||||
recordDreamCompletion,
|
||||
@@ -1306,23 +1307,29 @@ function registerHooks(
|
||||
api.logger.info("openclaw-mem0: skills-mode recall strategy=manual, agent controls search");
|
||||
}
|
||||
|
||||
// Auto-dream: check gates and inject consolidation protocol if due
|
||||
// Auto-dream: check CHEAP gates first (local file reads only).
|
||||
// Only hit the API for memory count if time + session gates pass.
|
||||
const stateDir = session.getStateDir();
|
||||
const dreamEnabled = cfg.skills?.dream?.enabled !== false && cfg.skills?.dream?.auto !== false;
|
||||
let dreamContext = "";
|
||||
if (dreamEnabled && stateDir && !isSubagent) {
|
||||
try {
|
||||
const memories = await provider.getAll({ user_id: userId, source: "OPENCLAW" });
|
||||
const memCount = Array.isArray(memories) ? memories.length : 0;
|
||||
const gateResult = await shouldDream(stateDir, cfg.skills?.dream ?? {}, memCount);
|
||||
if (gateResult.pass && acquireDreamLock(stateDir)) {
|
||||
const dreamPrompt = loadDreamPrompt(cfg.skills ?? {});
|
||||
if (dreamPrompt) {
|
||||
dreamContext = "\n\n<auto-dream>\nIMPORTANT: Before responding to the user, run a memory consolidation pass. Follow the protocol below, then respond normally.\n\n" + dreamPrompt + "\n</auto-dream>";
|
||||
dreamJustRan = true;
|
||||
api.logger.info(`openclaw-mem0: auto-dream triggered (${memCount} memories, gate passed)`);
|
||||
} else {
|
||||
releaseDreamLock(stateDir);
|
||||
const cheapResult = checkCheapGates(stateDir, cfg.skills?.dream ?? {});
|
||||
if (cheapResult.proceed) {
|
||||
// Cheap gates passed. Now do the expensive memory count check.
|
||||
const memories = await provider.getAll({ user_id: userId, source: "OPENCLAW" });
|
||||
const memCount = Array.isArray(memories) ? memories.length : 0;
|
||||
const memResult = checkMemoryGate(memCount, cfg.skills?.dream ?? {});
|
||||
if (memResult.pass && acquireDreamLock(stateDir)) {
|
||||
const dreamPrompt = loadDreamPrompt(cfg.skills ?? {});
|
||||
if (dreamPrompt) {
|
||||
dreamContext = "\n\n<auto-dream>\nIMPORTANT: Before responding to the user, run a memory consolidation pass. Follow the protocol below, then respond normally.\n\n" + dreamPrompt + "\n</auto-dream>";
|
||||
// Track which session triggered dream (session-keyed, not global)
|
||||
dreamSessionId = sessionId;
|
||||
api.logger.info(`openclaw-mem0: auto-dream triggered (${memCount} memories, gate passed)`);
|
||||
} else {
|
||||
releaseDreamLock(stateDir);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
@@ -1336,25 +1343,57 @@ function registerHooks(
|
||||
};
|
||||
});
|
||||
|
||||
// Skills mode: NO auto-capture. Track sessions for dream gating.
|
||||
let dreamJustRan = false;
|
||||
// Session-keyed dream tracking. Only the session that triggered dream
|
||||
// can complete it. Prevents cross-session false completion.
|
||||
let dreamSessionId: string | undefined;
|
||||
|
||||
api.on("agent_end", async (event: any, ctx: any) => {
|
||||
if (!event.success) return;
|
||||
const sessionId = ctx?.sessionKey ?? undefined;
|
||||
const trigger = ctx?.trigger ?? undefined;
|
||||
if (sessionId) session.setCurrentSessionId(sessionId);
|
||||
|
||||
// If dream just ran, release lock and record completion
|
||||
// If dream was triggered for THIS session, handle cleanup regardless
|
||||
// of success/failure. A failed turn must still release the lock.
|
||||
const stateDir = session.getStateDir();
|
||||
if (dreamJustRan && stateDir) {
|
||||
releaseDreamLock(stateDir);
|
||||
recordDreamCompletion(stateDir);
|
||||
api.logger.info("openclaw-mem0: auto-dream completed, lock released");
|
||||
dreamJustRan = false;
|
||||
if (dreamSessionId && dreamSessionId === sessionId && stateDir) {
|
||||
dreamSessionId = undefined;
|
||||
|
||||
if (!event.success) {
|
||||
// Turn failed/aborted after lock acquired. Release lock, do not
|
||||
// record completion. Gates will re-trigger next eligible turn.
|
||||
releaseDreamLock(stateDir);
|
||||
api.logger.warn("openclaw-mem0: auto-dream turn failed, lock released, will retry");
|
||||
return;
|
||||
}
|
||||
|
||||
// Verify the model actually performed WRITE operations (not just reads).
|
||||
// Only count memory_store, memory_update, memory_forget, memory_delete_all.
|
||||
// Exclude memory_list and memory_search (read-only, orient-only pass).
|
||||
// Scan only the LAST assistant message (this turn), not the full session
|
||||
// snapshot, to avoid matching earlier tool calls from prior turns.
|
||||
const WRITE_TOOLS = new Set(["memory_store", "memory_update", "memory_forget", "memory_delete_all"]);
|
||||
const messages = event.messages ?? [];
|
||||
// Find the last assistant message (this turn's output)
|
||||
const lastAssistant = [...messages].reverse().find((m: any) => m.role === "assistant");
|
||||
const writeToolUsed = lastAssistant && Array.isArray(lastAssistant.content)
|
||||
? lastAssistant.content.some((block: any) =>
|
||||
block.type === "tool_use" && WRITE_TOOLS.has(block.name)
|
||||
)
|
||||
: false;
|
||||
|
||||
if (writeToolUsed) {
|
||||
releaseDreamLock(stateDir);
|
||||
recordDreamCompletion(stateDir);
|
||||
api.logger.info("openclaw-mem0: auto-dream completed (verified write tool usage), lock released");
|
||||
} else {
|
||||
releaseDreamLock(stateDir);
|
||||
api.logger.warn("openclaw-mem0: auto-dream injected but no write tools executed. Lock released, will retry.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!event.success) return;
|
||||
|
||||
// Track session for dream gating (interactive turns only)
|
||||
if (stateDir && sessionId && !isNonInteractiveTrigger(trigger, sessionId)) {
|
||||
incrementSessionCount(stateDir, sessionId);
|
||||
|
||||
Reference in New Issue
Block a user