At least one filter (`user_id`, `agent_id`, `app_id`, or `run_id`) is required — calling `delete_all` with no filters raises an error to prevent accidental data loss. You can pass `"*"` as a value to delete all memories for a given entity type (e.g., `user_id="*"` removes memories for every user). A full project wipe requires all four filters set to `"*"`.
At least one filter (`user_id`, `agent_id`, `app_id`, or `run_id`) is required: calling `delete_all` with no filters raises an error to prevent accidental data loss. You can pass `"*"` as a value to delete all memories for a given entity type (e.g., `user_id="*"` removes memories for every user). A full project wipe requires all four filters set to `"*"`.
@@ -88,7 +88,7 @@ After setting up your criteria, you can use them to filter and retrieve memories
```python
messages = [
{"role": "user", "content": "What a beautiful sunny day! I feel so refreshed and ready to take on anything!"},
{"role": "user", "content": "I've always wondered how storms form—what triggers them in the atmosphere?"},
{"role": "user", "content": "I've always wondered how storms form, what triggers them in the atmosphere?"},
{"role": "user", "content": "It's been raining for days, and it just makes everything feel heavier."},
{"role": "user", "content": "Finally I get time to draw something today, after a long time!! I am super happy today."}
]
@@ -182,7 +182,7 @@ If no criteria are defined for a project, search behaves normally based on seman
This lets you prioritize memories that align with your agent's goals and not just those that look similar to the query.
<Note>
Criteria retrieval is automatically enabled when criteria are defined in your project. Use `use_criteria=False` in search to temporarily disable it for a specific query. `use_criteria` is a server-side parameter passed through to the Platform API — it is not a typed option in the SDK's `SearchMemoryOptions` interface, but the server accepts and processes it when included in the request body.
Criteria retrieval is automatically enabled when criteria are defined in your project. Use `use_criteria=False` in search to temporarily disable it for a specific query. `use_criteria` is a server-side parameter passed through to the Platform API: it is not a typed option in the SDK's `SearchMemoryOptions` interface, but the server accepts and processes it when included in the request body.
Writes can include multiple identifiers, but searches resolve one entity space at a time. Query user scope *or* agent scope in a given call—combining both returns an empty list today.
Writes can include multiple identifiers, but searches resolve one entity space at a time. Query user scope *or* agent scope in a given call: combining both returns an empty list today.
@@ -7,12 +7,12 @@ description: "Boost recently-used memories and gently dampen stale ones at searc
Older memories drift in relevance at different speeds. A user's coffee order matters every morning; a one-off project name from last quarter rarely matters again. Memory Decay makes that intuition explicit at search time: every time a memory is returned in a search it gets a small reinforcement, and memories that haven't been touched in a while have their ranking score gently dampened.
It is **a soft ranking bias, never a filter.** Decay never zeroes a candidate out — at worst it scales its score by `0.3×`. Anything that would have surfaced without decay can still surface with decay on, just with a different ranking among similarly-scored results.
It is **a soft ranking bias, never a filter.** Decay never zeroes a candidate out: at worst it scales its score by `0.3×`. Anything that would have surfaced without decay can still surface with decay on, just with a different ranking among similarly-scored results.
<Info>
**Use Memory Decay when…**
- Search results are crowded with old facts the user no longer cares about.
- You want recently-used memories to drift to the top automatically — without writing custom scoring logic.
- You want recently-used memories to drift to the top automatically: without writing custom scoring logic.
- You want this preference applied per project so cohorts can be compared side-by-side.
</Info>
@@ -30,7 +30,7 @@ Every memory carries a small piece of bookkeeping: when was it last retrieved, a
| Touched today | 1.2 – 1.4× | Mild boost |
| Idle for a few days | 0.6 – 1.0× | Mild dampening |
| Idle for many months / years | ≈ **0.3×** | Floor — never lower |
| Idle for many months / years | ≈ **0.3×** | Floor: never lower |
The bounds matter: `0.3` is the floor and `1.5` is the ceiling, so decay can meaningfully reorder candidates without ever dominating the underlying relevance score.
@@ -41,16 +41,16 @@ At search time the pipeline:
3. Sorts on the unclamped product so the full `0.3×–1.5×` range can rearrange candidates.
4. Returns the public `score` clamped to `[0, 1]` so the API contract is preserved.
5. Truncates to the `top_k` you requested.
6. Records a fire-and-forget reinforcement against each returned memory — its access history grows by one, capped at the most recent 20 touches.
6. Records a fire-and-forget reinforcement against each returned memory: its access history grows by one, capped at the most recent 20 touches.
Memories created before decay was enabled don't yet have an access history. They use a sensible fallback: their `updated_at` is treated as a single past touch, so the same scale above applies based on how stale that update is — a recently-updated legacy memory enters near the neutral band, a long-stale one sits closer to the floor. Once surfaced in a search after decay is on, they accumulate access history naturally and behave like any other memory.
Memories created before decay was enabled don't yet have an access history. They use a sensible fallback: their `updated_at` is treated as a single past touch, so the same scale above applies based on how stale that update is: a recently-updated legacy memory enters near the neutral band, a long-stale one sits closer to the floor. Once surfaced in a search after decay is on, they accumulate access history naturally and behave like any other memory.
## Configure access
- Set `MEM0_API_KEY` in your environment, or pass it to the SDK constructor.
- Initialize the client with the organization and project you want to scope to.
The toggle lives on the project. You enable decay by patching the project's `decay` field; everything else — your `add` calls, your `search` calls, your application code — stays exactly the same.
The toggle lives on the project. You enable decay by patching the project's `decay` field; everything else: your `add` calls, your `search` calls, your application code: stays exactly the same.
Because the scaling factor is applied *after* the threshold filter has already run, an item that passed the request `threshold` can come back with a public `score` slightly below it (a stale candidate dampened by `0.3×`). This is intentional — decay is a soft bias, not a filter. If you require a hard `score >= threshold` invariant on the response, filter client-side after the call.
Because the scaling factor is applied *after* the threshold filter has already run, an item that passed the request `threshold` can come back with a public `score` slightly below it (a stale candidate dampened by `0.3×`). This is intentional: decay is a soft bias, not a filter. If you require a hard `score >= threshold` invariant on the response, filter client-side after the call.
| Reinforced on a recent search | 1.2 – 1.5× | Sustains its boost for the next several searches. |
| Idle for a few days | 0.6 – 1.0× | Falls back into the neutral band. |
| Idle for weeks | 0.4 – 0.6× | Mild dampening — can still surface for strong matches. |
| Idle for weeks | 0.4 – 0.6× | Mild dampening: can still surface for strong matches. |
| Pre-decay legacy memory (no access history) | 0.3 – 1.0× | Falls back to `updated_at`: recently-updated entries land near 1.0×, long-stale entries approach the 0.3× floor. |
The reinforcement is bounded: each memory tracks at most the last 20 access timestamps, so the boost stays well-behaved no matter how many times a memory is retrieved.
@@ -161,31 +161,31 @@ The reinforcement is bounded: each memory tracks at most the last 20 access time
## FAQ
**Will decay ever drop a result that would otherwise surface?**
No. The floor is `0.3×` — the scaling factor can dampen a score, never zero it. Threshold filtering happens *before* decay, so any candidate that cleared the threshold is in the pool decay reorders.
No. The floor is `0.3×`: the scaling factor can dampen a score, never zero it. Threshold filtering happens *before* decay, so any candidate that cleared the threshold is in the pool decay reorders.
**Why is the public score sometimes below my requested threshold?**
The threshold is applied to the candidate pool pre-decay; the scaling factor then reshapes scores in the `0.3×–1.5×` band. A stale-but-relevant candidate can come back with a final score slightly under your threshold by design — the candidate stays visible but visibly dampened. Filter client-side if you need a hard floor on the response.
The threshold is applied to the candidate pool pre-decay; the scaling factor then reshapes scores in the `0.3×–1.5×` band. A stale-but-relevant candidate can come back with a final score slightly under your threshold by design: the candidate stays visible but visibly dampened. Filter client-side if you need a hard floor on the response.
**Does decay change how I add memories?**
No. The `client.add(...)` path is unchanged. Decay is a search-time ranking adjustment.
**What if I had memories before turning decay on?**
They use a fallback: the memory's `updated_at` is treated as a single historical touch, so the same scaling applies based on how stale that update is — a recently-updated legacy memory enters near the neutral band (~1.0×), a long-stale one closer to the floor (~0.3×). Once retrieved they accumulate access history and behave like any other memory.
They use a fallback: the memory's `updated_at` is treated as a single historical touch, so the same scaling applies based on how stale that update is: a recently-updated legacy memory enters near the neutral band (~1.0×), a long-stale one closer to the floor (~0.3×). Once retrieved they accumulate access history and behave like any other memory.
**Can I tune how aggressively decay scales scores?**
Not in this version. The current scaling is calibrated to be conservative — wide enough to meaningfully reorder candidates, narrow enough to never dominate the underlying relevance score. Per-project tuning is on the roadmap.
Not in this version. The current scaling is calibrated to be conservative: wide enough to meaningfully reorder candidates, narrow enough to never dominate the underlying relevance score. Per-project tuning is on the roadmap.
**Can I see the scaling factor per result?**
Internal scoring details are persisted on the search Event for support and debugging. They aren't exposed in the public response by design — the response surface stays a single `score` field.
Internal scoring details are persisted on the search Event for support and debugging. They aren't exposed in the public response by design: the response surface stays a single `score` field.
**Does decay interact with reranking?**
Yes — they layer cleanly. The reranker produces a richer relevance score; decay then biases that score by reinforcement history before final truncation to `top_k`.
Yes: they layer cleanly. The reranker produces a richer relevance score; decay then biases that score by reinforcement history before final truncation to `top_k`.
## What's next
This release is deliberately the simplest version of decay we could ship — every memory contributes to ranking through its access history alone, so the signal can be evaluated in isolation. On the roadmap:
This release is deliberately the simplest version of decay we could ship: every memory contributes to ranking through its access history alone, so the signal can be evaluated in isolation. On the roadmap:
- **Category-aware weighting.** A fact tagged `health` will be able to carry more weight than a passing observation tagged `misc`, so important categories don't get dampened the same way as noise.
- **Auto-tuning per project.** Project-scoped automatic adjustment of how aggressively decay scales scores, based on observed access patterns — replacing the fixed scaling band with one that fits your workload.
- **Auto-tuning per project.** Project-scoped automatic adjustment of how aggressively decay scales scores, based on observed access patterns: replacing the fixed scaling band with one that fits your workload.
Both extensions are forward-compatible — no migration on your side will be needed when they ship.
Both extensions are forward-compatible: no migration on your side will be needed when they ship.
When a memory describes an event, a future plan, or an ongoing state, Temporal Reasoning recognizes the time context so the right results surface at search time.
A query like `what did I do last week?` should return a completed past event — not an upcoming appointment and not a stable fact that hasn't changed. Temporal Reasoning handles that distinction automatically.
A query like `what did I do last week?` should return a completed past event: not an upcoming appointment and not a stable fact that hasn't changed. Temporal Reasoning handles that distinction automatically.
### Memory types Temporal Reasoning handles
@@ -44,7 +44,7 @@ A query like `what did I do last week?` should return a completed past event —
| Relationship | A durable connection between people or entities | "Priya manages Jordan." |
| Preference | A stable preference or habit | "I prefer morning meetings." |
Results come back in the normal search response shape — Temporal Reasoning affects ranking, not the response format.
Results come back in the normal search response shape: Temporal Reasoning affects ranking, not the response format.
## Configure it
@@ -52,8 +52,8 @@ Temporal Reasoning is enabled by default for all v3 searches and writes. There i
Two parameters give you precise control when you need it:
- `timestamp` on `add()` — anchors an imported memory to the time it actually happened, rather than the time it was added to Mem0
- `reference_date` on `search()` — resolves relative phrases like `last week` against a fixed point in time
- `timestamp` on `add()`: anchors an imported memory to the time it actually happened, rather than the time it was added to Mem0
- `reference_date` on `search()`: resolves relative phrases like `last week` against a fixed point in time
<CodeGroup>
```python Python
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